Does a focus on mechanics make a game less accessible? How much does graphics and attention to detail play a role? Dom finds out...
A game who’s prototype was developed 1999 blows up in popularity in the late 2000’s. Such a new market that was eventually turned into...
WELCOME TO IDLE GAME HELL! Don’t worry we’ll get something sustaining and nourishing for the mind in another episode. For now we need to...